As I suspected would happen, a recent article on hypergrid business has people speculating that the opensim metaverse is crowding out and outgrowing commercial grids and will now all of a sudden take off without them.
So I did some fact finding and found something very interesting.
There has indeed been growth in opensim grids over the past 3 years, but it has been dismally small. Until people come to terms with this and start advertising their grids (be them free or commercial) this trend will continue. Of the growth that has occurred since 2011, the majority of it has happened on the back of InWorldz.
Using the statistics provided to me by Maria Korolov, I tracked total active user growth for all known opensim grids between December 2011 and December 2014. Are you ready for this?
Total opensim active users growth 2011-2014:
- 5,043 users (yuck. for comparison over 7700 people have purchased minecraft in the past 24 hours)
Total InWorldz active users growth 2011-2014:
- 2,803 or about 56% of the total for all new active users
If I go back to our peak a few months ago of over 8300 active users, we account for an even larger percentage.
I understand there are many out there that for one reason or another don’t like InWorldz, but between our continuing small marketing pushes on facebook, and our largest advertising campaign ever coming in the next few weeks, we contribute to a great degree to the inflow of new users to the opensim platform. Our servers and staff have taken care of over 100,000 registered users and we have a lot of lessons learned because of it, which we’re sharing as we can. Starting more infighting over dismal numbers isn’t going to grow the opensim VR space.